Music runs on releases.Releases run on chaos.

We started Team because the most important work in music, getting a release out into the world, still runs on a mess of tools, threads and one person's memory. We think it deserves a home.

01

Every release is a small operation.

A dozen tools. Twice as many hands. Masters in one folder, approvals buried in a thread, the budget in a sheet, the plan in someone's head. The context that decides whether a release goes well lives everywhere, and nowhere at once.

02

The tools were never the problem.

The gaps between them were. And somehow one person is expected to hold all of it together, until they take a week off and it turns out they were the system.

03

So we built the home of the release.

One place that already knows what a release is, works with the tools you have, and does the admin so nothing falls through the cracks and nothing lives in one person's head. We are building the operating system for music releases, starting at the moment everything converges.

A few things we believe.

Your tools aren't broken.

You shouldn't have to leave them to get organised. Team works alongside what you already use.

Holding the context is the software's job.

Not yours, and not the one person who remembers everything until they take a week off.

AI should work for you, never train on you.

TeamMate reads your release to help you run it, and for nothing else.

"Where do we stand?" should be one question away.

Every release, every artist, every partner. One honest answer, and where it came from.

Built in the open, with the industry.

Team is early, and in beta with the artists, managers and labels who live this every day. We are building it with them, not for a boardroom. The people shaping it now are setting how the next decade of releases will run.

Kedar Frederic

Consider it released✓ Delivered Pre-save live

Start free