Every creative asset,
release-ready.

Assets is the creative library for a release — artwork, audio, video, documents and links in one place. Versioned, so the final is always the final. Shareable, so no more zip files. And wired straight into the rollout that uses it.

Assets is free — for every release

The creative lives in ten places.
Give it one home.

The master's in Dropbox, the artwork's in Drive, the video's in someone's WeTransfer that expired, and the "final" everyone's using is three versions old. Assets pulls every creative file for a release into one library — the version that's actually final, front and centre.

  • Artwork, audio, video, docs and links, together
  • Every version kept, with who approved which
  • Share a link — no exports, no expiries, no zip files
Assets · Midnight Static Release-ready
Midnight_Static_Master_v10.wavApproved by Maya · DSP-ready Final

9 earlier versions kept. Everyone's pulling from the same one.

The library,
in one place.

Every creative asset for the release, sorted and searchable. Drop a file in and it's versioned, shareable and attached to the work that needs it. TeamMate keeps it tidy and flags what's still missing before release day.

Meet the brain behind it
Assets · Midnight Static Release-ready

Creative library · release-ready

The library

Every creative asset for this release, in one place.

All 18 Artwork 5 Audio 4 Video 3 Documents 4 Links 2
Final
Cover_3000.pngArtwork · PNG
v10
Master_v10.wavAudio · DSP-ready
Approved
Teaser_15s.mp4Video · MP4
One-sheet.pdfDocument · PDF
v3
Canvas_9x16.jpgArtwork · JPG
Pre-save linkLink · Shared

Not a folder.
A living library.

Every asset knows its version, who approved it, and where it's used — and it all feeds the same brain that runs the release.

Versioned by default

Every bounce and every cut kept, with who approved which. The "final" is unambiguous — and last month's version is still there if you need it.

Shareable in a click

Send a link, not a 4GB zip that expires. Share a single asset or the whole library, with the access you choose — press, partners, DSPs.

Wired into the rollout

Assets attach to the tasks and dates that use them, so "the artwork" is right where the timeline needs it — not lost in someone's inbox.

From the work itself

Assets created as tasks get done land in the library automatically — the deliverables of the rollout collect themselves as you go.

Release-ready

Artwork at spec, masters DSP-ready, canvases and pre-saves in place. The library tells you what's cleared and what's still outstanding.

Read by the brain

TeamMate knows what's in the library and what isn't — so "did the final artwork ever land?" has an answer, and missing assets get flagged before they bite.

The library feeds the whole release.

Assets isn't a drive you have to remember to check. It's part of the same operation — the rollout pulls from it, partners receive from it, and the brain reads it, so the creative and the campaign are never out of sync.

Free, for every release

Give your next release one library.